🎮ASL Level 5, Activity 13-Games! (Face-to-Face)

Free photo happy joyful friends talking and laughingPicture by Katemangostar

Description:

Students will play 2 different games to get to know each other better.

Semantic Topics: Games, Truth, Lies, Would You Rather
Grammatical Structures: Fingerspelling, Storytelling

Products: Games, fingerspelling, Deaf culture

Practices: Identifying crucial aspects of Deaf culture, sharing personal experiences
Perspectives: What is an invisible disability? What inventions for the Deaf have also benefited hearing people?

Standards

NCSSFL-ACTFL World-Readiness Standards:

  • Standard 1.3: Students present information, concepts, and ideas in American Sign Language to an audience of viewers on a variety of topics.

Idaho Content Standards for World Languages:

  • Objective: COMM 3.1: Present information, concepts, and ideas to inform, explain, persuade, and narrate on a variety of topics using appropriate media in the target language.

Can-Do Statements

NCSSFL-ACTFL Can-Do Statements:

  • I can explain facts about myself to others.
  • I can tell stories about myself.
  • I can engage in discussion in the target language with others.

Materials Needed

Warm-up

Materials Needed for Warm-up

  1. Start with a video on What Not to Say to Deaf People
  2. Discuss the following questions about the video
    1. Are you surprised Deaf people listen to music?
      • “DEAF PEOPLE MUSIC LISTEN TO. YOU SURPRISE?”
    2. How do Deaf people listen to music?”
      • “DEAF PEOPLE MUSIC LISTEN TO HOW?’
    3. How does the brain process lip reading?”
      • “LIP READING BRAIN PROCESS HOW?”
    4. Does Deafness have a ‘look’?
      • “DEAF IDENTITY LOOK HAVE?”
    5. Who benefits from subtitles?
      • “SUBTITLES BENEFIT WHO?”
    6. Do all Deaf people have the same level of Deafness?
      • “DEAF PEOPLE DEAF LEVE SAME HAVE?”
    7. What else did you find interesting?
      • “OTHER FACTS INTERESTING WHAT?”

Main Activity

Materials Needed for Main Activity

  • Whiteboard and markers
  • Never have I ever cards (on canva or on doc)
  1. Review Vocabulary
    1. BONE
      1. Two-handed “claw-2” hands (handshape) with palms in (orientation) cross at the wrist (location). The dominant hand taps on the non-dominant hand (movement). Variation: sometimes, signers use the “S” handshape.
    2. SURGERY
      1.  Dominant “10” (handshape), thumb tip in contact with the non-dominant palm (location), palm down (orientation), brushes down the palm once (movement).
    3. DISNEYLAND
      1. Left and right hand shapes C. On both sides of the head, use hands to make mouse hearts, tap twice on head.
    4. FALL IN LOVE
      1. Domiant hand shaped 1. Nonodmiant hand shaped flat. Place nondominant hand in front of torso with palm facing up. Place dominant hand with fingertip touching chin. Move dominant hand towards nondominant palm, bouncing twice across ist.
    5. SOCIAL MEDIA
      1. Left and right hand shapes “open-8”, connecting at tips of middle fingers. Twist wrists twice.
      2. Lef and right hand shapes 5. With both palms facing torso, position on hand upside down. Circle hands around each other while willing fingertips.
  2. Two Truths and a Lie
    1. Each person will brainstorm two truths and a lie about themselves. Have students write these down on whiteboards.
      • “NOW GAME PLAY NAME rhq-WHAT? 2 TRUTHS 1 LIE
    2. Each student will sign their two truths and a lie. The other students will guess which one is the lie.
      • “TAKE TURNS LEARN PERSON SIGN LIST 3-2 TRUTHS 1 LIE. FINISH GROUP GUESS LIE WHICH”
    3. After everyone has guessed, the student will reveal the lie. The student will also elaborate on each truth.
      • “GUESS FINISH LEARN PERSON SHARE LIE WHICH. EXPLAIN TRUTHS” 
    4. Then the next student will go.
      • “NEXT LEARN PERSON SHARE CONTINUE” 
  3. Never Have I Ever
    1. Students will take turns receiving a “Never Have I Ever” card
      • “ME ONE LEARN PERSON CARD TOPIC PAST ME NEVER SEND” 
    2. The student with the card will sign what the card says
      • “LEARN PERSON CARD SIGN ANSWER YES NO” 
    3. Then each person will sign whether or not they have done that or not (this can be done with thumbs up/down)
      • “ALL SHARE PAST DO YES NO WHICH?”
    4. Make sure that each student thoroughly explains their answer if they have done it (What’s the story behind it? What happened?)
      • “PAST YOU DO YES? EXPLAIN”
    5. Then the next student will receive a card, and this will continue
      • “NEXT LEARN PERSON NEW CARD HAVE CONTINUE”

Wrap-up

  1. Did you feel like you were able to properly communicate your experiences with others?
    • “YOU PAST DO COMMUNICATE CAN HARD EASY WHICH?”
  2. Were there signs that came up that you didn’t know?
    • “SIGNS DON’T KNOW WANT USE WHICH?”

Deaf Culture

There are ways to ask Deaf people questions without isolating them more than they already feel but it is not a Deaf person’s job to educate hearing people on Deaf culture or which questions are offensive and which aren’t…hearing people should educate themselves!

End of Lab:

  • Sign or show Can-Do statements once more and have students evaluate their confidence
    • (Use thumbs up/ thumbs down or have them rate 1-5 on how they feel after the activity)
  • Encourage students to be honest in their self-evaluation
  • Pay attention and try to use feedback for future labs!

Can-Do Statements

NCSSFL-ACTFL Can-Do Statements:

  • I can explain facts about myself to others.
  • I can tell stories about myself.
  • I can engage in discussion in the target language with others.

License

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Let's Chat! American Sign Language (ASL) Copyright © 2023 by Armilene Cabreros; Audra Dooley; Claire Oberg; Collin Dauenhauer; Delaney Obaldia; Emily Harrison; Emma Wilkinson; Gabi Jones; Izabelle Finner; Jacob Steele; Kate Maryon; Madison Mackey; Megan McAllister; Monica Potts; Rebecca Mulgrew; Robyn Holland; Samantha Showers; Sarra Foerster; Serena Krause; Sophia Orm; Tiana Gratiot; and Tori Fisher is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License, except where otherwise noted.

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