Spanish Level 1- Face-to-Face Activities
📓 Spanish Level 1, Activity 04: La Escuela / School (Face-to-Face)
NCSSFL-ACTFL World-Readiness Standards:
- Standard 1.1 Students engage in conversations, provide and obtain information, express feelings and emotions, and exchange opinions.
- Standard 1.2 Students understand and interpret spoken and written Spanish on a variety of topics.
- Standard 4.2 Students demonstrate understanding of the concept of culture through comparisons between Hispanic cultures and their own.
- Standard 1.3 Students present information, concepts, and ideas in Spanish to an audience of listeners or readers on a variety of topics.
Idaho State Content Standards:
- COMM 1.1 – Interact and negotiate meaning (spoken, signed, written conversation) to share information, reactions, feelings, and opinions
- COMM 2.1- Understand, interpret, and analyze what is heard, read, or viewed on a variety of topics.
- COMP 2.3 – Compare and contrast authentic materials from the target culture with the learner’s culture.
NCSSFL-ACTFL Can-Do Statements:
- I can identify and present (when asked) items that are common in a classroom
- I can respond to who, what, where, and when questions
Materials Needed:
- Devices for each student
- Kahoot Game
- Google Slideshow
Optional physical materials:
- Las Mochilas Tarjetas
- Have students look for the physical items in their backpacks
Would you like to make changes to the materials? Access the template(s) below:
- Las Mochilas Tarjetas (Canva Template, free account required)
Need help with customizing the templates? View this video for help.
Warm Up
- Begin by opening the Google Slideshow and then introduce the Can-Do’s.
Hola, ¿cómo están? Estoy ____. Vamos a empezar el lab de hoy con los can-do statements.
- Set up the Kahoot game on the projector. Students will be practicing vocabulary related to school, and the Kahoot game is an introductory review.
Hoy, vamos a practicar vocabulario sobre la escuela. Por ejemplo, lápiz y libro son útiles escolares. Vamos a jugar Kahoot para repasar un poco de este vocabulario. - Each student will take out a device (either their own device or a provided iPad) and open Safari, then go to “kahoot.it” Students enter the game pin that is displayed on the projector. Once all students are in the game, the instructor can start.
Todos van a necesitar un teléfono o una tableta. Van a ir a kahoot.it y necesitan poner el número que sale en la pantalla.
Main Activity
Part One
1. Explain the activity to the students using the Google Slideshow.
2. Students will scan the QR code in the presentation and make sure that each student has chosen a different card from their peers or use physical materials. Have students look for the objects that are on the slides on their cards or in their backpacks. When a student finds the item the student will run up to the instructor and hand them their card or item and yell “I have (whatever item is on the slide)”. For example, if there is a slide with a pencil, students are going to look for a pencil on their card or in their backpacks, purses, or pockets. The first person to find the object brings the card or the pencil to the instructor and yells “I have a pencil!” to receive a point.
Yo tengo unas diapositivas de “Let’s Make a Deal.” (Write “tengo” up on the board and put “= I have”) ustedes van a buscar (“look for” gesture) los objetos que tengo en las diapositivas. Por ejemplo, si tengo una diapositiva con un lápiz, ustedes van a buscar el lápiz en sus cartas (bolsas, mochilas o bolsillos if using physical materials). La primera (use one finger for 1st) persona con el lápiz necesita correr (run gesture), darme (give gesture) el lápiz y gritar (= yell) “¡Tengo un lápiz!” para recibir un punto.
Ejemplo:
-
- Instructor: Estudiantes, yo necesito una _ _ _ _ _ . *shows the slide with a calculator*
- Estudiantes: *students look for a calculator in their bag*
*Instructor, you’ll want to keep track of points on the whiteboard. Write student names on the board and keep track! *
Part Two
1. The next set of slides will have different questions. Students will practice talking about themselves. (Erase “tengo” from the previous part of the activity and write “yo”=me) For example: “Students, who studies at the library?” The first person to raise their hand and say “Me!” will have the chance to win a point.
Ahora tengo diapositivas con preguntas diferentes. (Erase the “tengo” from the previous part of the activity and write “yo” = me) Por ejemplo: “Estudiantes, ¿quién estudia en la biblioteca?” La primera persona que dice “¡Yo!” y levantese la mano (gesture to raise hand) tiene la oportunidad de ganar un punto.
2. The student who said “Me!” first will have to answer a follow-up question. For example, “How many hours do you study at the library?” After the student answers the second question, they receive a point.
El estudiante que dice “¡Yo!” primero debe responder a otra pregunta. Por ejemplo: “¿Cuántas horas estudias en la biblioteca?” Después de contestar la segunda pregunta, el estudiante gana un punto.
3. Once you go through all the slides, add up the points from all the rounds and see who won!
Ejemplo:
-
- Instructor: Estudiantes, ¿quién estudia en la biblioteca? (Shows the slide with the library)
- First student to raise hand: Yo
- Instructor: (Ask a follow-up question, you can make up any question) Bueno, ¿cuántas horas trabajas en la biblioteca cada día?
4. OPTIONAL ACTIVITIES IF TIME PERMITS:
ACTIVITY 1) The instructor will lead a game of jeopardy, putting the students in teams.
Ahora vamos a jugar un juego de jeopardy. Necesitamos formar equipos.
Explain that they will review school supplies, and have the challenge to learn some new words if desired.
Las palabras de jeopardy van a repasar los utiles escolares y introducir unas nuevas palabras como prueba si quiere.
If there’s more time, play the conversation jeopardy game. Students will answer questions about themselves for points.
Ahora, las preguntas están más libres. Hable de si mismo.
ACTIVITY 2) The instructor will show a video to students that has two Spanish-speaking students talking about school supplies.
Ahora vamos a mirar un video con dos estudiantes que van a charlar sobre los útiles escolares.
5. Students have to pay attention to the school supplies that are being mentioned throughout the video. Students can use a whiteboard to write some notes if they would like.
Ustedes deben prestar atención a los útiles que mencionan. Si quieren, pueden usar una pizarra para escribir unos apuntes.
6. Each student must say one school supply that they heard in the video. The instructor can write them on the whiteboard and do a comprehension check to make sure the whole group knows what each word means.
Ahora, cada uno de ustedes debe decir una cosa que dijeron los estudiantes en el video.”
Ej: “¿Para estar segura/o que todos entienden, que es un __?
Wrap Up
- ¿Cuál es el objeto más importante que tienen en sus mochilas? (What is the most important object in your backpack?)
- ¿Les gusta escribir con una pluma/bolígrafo o un lápiz o solo usan una computadora? ¿Por qué? (Do you like to write with a pen, a pencil, or do you only use a computer? Why?)
- ¿Tienen un lugar favorito en campus? (Do you have a favorite place on campus?)
END OF ACTIVITY:
• Read Can-Do statements once more and have students evaluate their confidence.
(Use thumbs up/thumbs down or download our student cards.)
• Encourage students to be honest in their self-evaluation.
• Pay attention, and try to use feedback for future activities!
NCSSFL-ACTFL Can-Do Statements:
- I can identify and present (when asked) items that are common in a classroom
- I can respond to who, what, where, and when questions
Cultural Notes:
How to Revise or Remix a Pathways Project Activity
Feeling creative? The Pathways Project needs your help in revising and remixing activities for the K-16 language classroom.
Try taking an activity to the next level by:
- Add new content (something you’ve created or another OER source)
- Contribute additional activity suggestions
- Integrate authentic materials such as videos, infographics, photos, etc.
- Suggest how to implement the activity in the classroom
- Customize the content for a specific audience or group of learners (for example, K-5 learners or to differentiate for student’s needs)